Home Computing Weekly


Mystic Mansion

Categories: Review: Software
Author: M.W.
Publisher: U. S. Gold
Machine: Commodore 64

 
Published in Home Computing Weekly #80

This program is billed as a graphical adventure with arcade elements. This is a tolerably accurate description and the concept is quite novel.

You control a ghost searching a 60 room mansion for 40 treasures. The rooms are on ten levels and you can choose any. You must start at level one for a maximum score. There are 15 skill settings.

Each room is shown in simple plan and presents a problem to solve, from the shooting of aliens to the solving of logic problems. The ghost can mutate into objects like a spade, gun or torch to help in certain situations. At the base of each map is a clue sometimes giving the solution. Often access to rooms will depend on success in another room.

Time in the rooms is subject to a varying limit depending on the problem. Exceed your time and you lose a life.

The graphics are fair with minimal use of sound. The problems should give hours of frustration, but when solved, the game will have questionable value.

M.W.

Other Reviews Of Mystic Mansion For The Commodore 64


Mystic Mansion (US Gold)
A review by Steven Filby (Personal Computer Games)

Mystic Mansion (US Gold)
A review

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