In this one you get the chance to become an Egyptian mummy. You have spent peaceful millennia in your pyramid until the ghost of Mad Clive disturbs your sleep.
To get back to sleep you must find the 25 magic scrolls which explain the ritual for your reburial. Just to make things difficult you are hindered by Badorgs, Zobs, Dibrachs and of course the ghost of Mad Clive.
There are three levels of play to Mummy Mummy. You start your escapade at the top of your pyramid, the monsters a few levels below you. You must dig a hole, lower a ladder, climb down and entice a monster to chase you.
Before the monster reaches you, you must dig another hole and bury it in the masonry as it falls through.
Yes you're right, it is just a variation on the tried and tested theme of Space Panic. Unfortunately it isn't that good. The monsters don't seem to want to follow you, and when they do you'll have a hard time filling the holes in.
Once through the first stage you find yourself inside the pyramid. In this level the ladders are already in place and you cannot place any more. Down at the bottom of the screen is a scroll which must be read before you can bury any more monsters. Once all the monsters have become part of the pyramid you will be whisked away to a new screen. You must read at least five scrolls before the door to your sarcophagus is revealed.
Once you get into your tomb you must collect the remaining 20 scrolls. Nasties in this room are unburiable and you must avoid them or be killed.
Mummy Mummy offers nothing really special. Graphics and sound are only average - your man does 'walk', but the rest of the characters simply jump around the screen spoiling the overall
effect.
The average games player will also probably find it too difficult.