Crash


Mission Jupiter

Author: Robin Candy
Publisher: Codemasters
Machine: Spectrum 48K/128K

 
Published in Crash #44

Mission Jupiter

'Mission Jupiter isn't just another cheapie Code Master product - it's a really good shoot-'em-up. The graphics are well drawn and presented, though the colour is a little dull and the monochrome play area is tiny. But the ten levels offer plenty of variety.' NICK ... 59%

Yet again a decent monochrome game suffers from a severe case of Slap Fightitis: the landscape is so detailed you can't see whit or who hits you, so it's infuriating to play. And sadly the graphics are the only drawing point of this latest budget shoot-'em-up. Mission Jupiter suffers from a lack of the big P… playability. It's ruined by very awkward and twitchy three-directional control, and thought the front end is of high quality with useful options it doesn't disguise the beast of a game that lies within.' PAUL ... 42%

'The most impressive element of Mission Jupiter is the graphics, colourful and pretty. But though the inlay boasts 'fantastic smooth scrolling' it hardly appears that way, and sound is limited to spot FX. The gameplay is very simple - it doesn't take long to get the hang of things, it doesn't take much skill to amass points, and Mission Jupiter isn't at all addictive. This is the sort of game you play when you don't want anything too taxing.' ROBIN ... 67%

Robin CandyNick RobertsPaul Sumner

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