Set in an American high school this game stars an all American schoolboy,
Mikie, who is trying desperately to get a message to his sweetheart and you've
just volunteered to help him.
The first screen provides an aerial view of a classrooom. There are nine
desks with pupils sat at each one, and beneath five of their stools are little red
hearts. As you collect each one they change into letters to form a message to
his girlfriend.
When you collect the fifth heart the classroom door opens allowing you on
to the next level.
Collecting these isn't quite as easy as it could be as your fellow pupils won't
stand up to let you at the hearts. You must therefore bump them off their seats
using your hip-zap technique.
On top of thisyoureceive a great deal of hassle from the teacher who doesn't
like you disturbing the class. If things begin to get too hairy you can always
find yourself a vacant stool and sit down for a while.
Having escaped the classroom you must negotiate the hallway to reach the
next room. The hall is patrolled by a teacher and the mad janitor, so nimble
footwork is required.
Screen two is set in the locker room with several lockers containing three
hearts. You must stand in front of the locker and press the Shout key three
times to release the hearts. This time you are being chasedby the teacher,janitor
and chef. The same kind of thing is repeated in thecanteen, gymnasium and
schoolyard.
I found survival has too high a degree of randomness attached to it. Some
times the teacher will plod around in a corner and you sail through the screen.
On other occasions he will be hot on your heels and you will lose all three
lives on the first screen. The graphics are crude and the animation not much
better.
Mikie was never destined to be a blockbuster, but a little more care on the
graphics side would have been greatly appreciated.