If you don't like spiders, don't buy Maze Craze. If you're not mad about mazes, you may not love it either. If, on the other hand, your idea of bliss is to squash six-legged beasties while rushing round Hampton Court, then Maze Craze is what you've been waiting for.
The mazes are all contained on a single screen, and you must paint the whole maze yellow while collecting a set number of different butterflies. The mazes and butterflies vary from game to game, so there's none of your 'how-to-get-past-the-first-screen' nonsense here.
The butterflies hatch out of eggs laid by various creepy-crawlies which are deadly in themselves, so you'll have to be careful. There are also monstrous beetles which cat up your yellow paint. Respite comes in the form of special mazes, which you enter when running over frogs and bugs - there seem to be be at least half a dozen of those which can add to your bonus points.
The graphics are blocky and simple on a white background - a pleasant experience to the aching eyes of a hard-pressed reviewer, though hardly state-of-the-art. What the graphics lack, however, is well made up in intelligent gameplay, so that the mazes do represent a genuine if increasingly difficult challenge.
Maze Craze is a good, unpretentious game, with plenty of extra lives to enable you to play for some time, and lots of challenge. Just the right sort of refreshment after a couple of months of high-powered arcade-adventure mega-quests to keep good game-players on the straight and narrow.