C&VG
1st March 1986
Publisher: Mastertronic
Machine: Commodore 64/128
Published in Computer & Video Games #53
Master Of Magic
If you're a C64 owner avidly awaiting the conversion of Swords And Sorcery, why not while away the time with the Master Of Magic? This is the latest excellent release on Mastertronic's mid-price M.A.D. label.
Master Of Magic takes you into a magical underground world where you battle strange creatures in a quest to find the lost amulet of immortality - and regain your own freedom!
This is a menu-driven, graphic interactive adventure in true D&D style.
The game screen is divided up into four main areas. Top left of the screen is a plan view of your immediate surroundings. You see the corridor or cavern that you currently inhabit plus any objects or monsters in the same area.
Selecting RUN allows you to move about the dungeon until you come across something you wish to examine or pick up or when something or someone attacks you. Then you zap back to the menu and pick the option you need to deal with the situation.
Options on the menu change as you move through the adventure.
When the game begins you are armed only with some spells. These only work if you have enough mind power to operate them.
Get a weapon as soon as you can by killing off an Orc or skeleton using magic. Then hang onto your magical powers - fight using weapons as much as possible.
Below the option screen is another full screen window which shows in detail objects you encounter during your quest. Like the monsters, staircases, objects, etc. If you manage to kill a monster a very satisfying red dead stamp appears across the graphic!
Master Of Magic might not appeal to adventure purists - but anyone who's dabbled in D&D will get hooked pretty quickly and arcade addicts will find there's enough instant action to keep them happy too.
Master Of Magic is quite simply tremendous value and extremely addictive. Once you've entered Thelric's realm, you won't really want to escape.