After an over-long loading sequence, four star bases appear.
Pressing P brings a spacecraft onto the screen followed by five
intrepid spaceman. The first man is "beamed" on board and a letter
appears in each of the bases. The spaceman himself changes into
one of those letters.
The idea is to steer the craft plus letter to dock with the base
containing the same letter, using the cursor keys.
If the letters match, the ship returns to the home port and
beams down the successful spaceman before picking up the
next. When all five have completed their mission they return
to the ship and are carried home, ready to begin again.
The cursor controls are easy to operate, but are, I feel,
expecting a bit too much from a young child.
Perhaps the program would be best sutied to a child in the early
school years who is having problems with letter recognition.
Alternatively it could be used by a younger child with parental
involvement - a situation Longman quite rightly encourage with all
their software.
An interesting program, full of colour, movement and sound. My
three year old loved it!