After the colourful loading screen, the first thing you notice on loading Lost is the redefined 'computer-style' character set, complete with the obligatory spelling mistake.
You have a choice of five levels, and must decide between playing the easy version and the main game. Do this and a map appears, showing your position in a clearing surrounded by forest. Needless to say, you're lost, and with food and water for only five days, you must set off in search of a settlement and rescue.
You may add to your stock of food and water by drinking from the rivers, by stoning any of the local fauna that you can get near, or by using a club to convert any passing snake into calories.
It'll snow soon, so it's as well to find a cave in which to shelter until the blizzard passes. You'll die of exposure otherwise.
The screen shows a map of your movements, and you control these via the cursor keys.
'Average' is the word that springs to mind with this offering. It's competently done but just not exciting. Virgin neglects to mention that the CODE instruction is needed for loading - why not include a short Basic loader?!