In Lode Runner, from Software Projects, it's time once again for
all of you macho types to get your galactic commando
uniforms on and right some wrongs.
The evil Bungelings have stolen a fortune in gold bullion
and stashed it in an underground hideaway.
You alone can retrieve this stolen treasure and return it to its
rightful owners.
To describe the graphics used in this ladders-and-levels game
as crude would be a compliment.
On a background of red brickwork and white ladders,
three blue stick men chase one white stick man.
I would expect better graphics than this in a game listed in a
magazine.
You guide the white stick man around the screen collecting the
gold ingots.
The little chap appears to be quite'a sturdy character, for he
can leap from a ladder or drop from a horizontal rope and still
survive, irrespective of how far he has fallen.
The control available are up/down, left-right, and dig. Dig
can be used to trap enemy guards or even as a means of
escape.
Should the bad guys be closing in on both sides, just
whip out your laser drill pistol and blast a hole in the floor. You
can then leap to safety in true James Bond style.
When you have collected all the ingots, a new ladder will
appearand this is your exit to the next level.
There are 40 of these levels stored in memory, with a further
120 stored on side two of the cassette.
Should these be insufficient, you can use the game's in-built
screen editor to create your own. These can be saved to tape and
re-loaded at a later date.
The animation of the characters is smoothly done and they
exhibit quite a large range of movements - though this
shouldn't have provided too many problems owing to their
small size. You could have probably got the same effect
writing the game in Basic.
If you are looking for a ladders-and-levcls game which
allows you to create your own screens, have a good look round
before committing yourself to this one.