Home Computing Weekly


Laser Zone

Author: C.G.
Publisher: Salamander
Machine: Dragon 32

 
Published in Home Computing Weekly #53

This tape comes in Salamander's usual stylish packaging: a custom case, colourful inlay card and comprehensive, often amusing, instructions. The instructions informed me that my opponents were fiercer than a Magra-Vampa with a sore nose. Gulp!

It is a loosely converted version of one of Jeff Minter's arcade classics for the Commodore computers. Yes, you do have to shoot the aliens but it's not quite as simple as that. You have two cannon which move along vertical and horizontal axes. Two types of creature attack, one makes for the horizontal axis while the other, which looks like a smiling face, goes for the vertical axis. If they manager to reach the axis, they will patrol up and down the axis until they manage to destroy you... once they get this far, you are in trouble. The axis cannons are cleverly controlled by joystick and with the added help of electros which wipe out any creatures on your axes, the game sounds simple. That's where you are wrong. It's very difficult to do well.

Congratulations to Salamander on an exciting Dragon game nicely complemented with high score, title page, pause function and 15 selectable levels of play.

C.G.

Other Dragon 32 Game Reviews By C.G.


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  • Chuckie Egg Front Cover
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  • The Ring of Darkness Front Cover
    The Ring of Darkness
  • Tea Time Front Cover
    Tea Time
  • Bridge Master Front Cover
    Bridge Master
  • The Temple of Zoren Front Cover
    The Temple of Zoren
  • The Crystal Chalice Front Cover
    The Crystal Chalice
  • Music Box Front Cover
    Music Box