I would describe this game as a totally graphic adventure game,
as opposed to a text or text/graphic game. By that I mean
that you move a figure, supposedly you, about the screen, upon
which is printed the scenario for the game.
The only test is a sort of situation report, a sitrep we called
it in the army. For instance, you will be informed that you have
mat, or surprised, an enemy. You may then be given the option to
fight or run.
Throughout your wanderings you may chance upon treasure or
various objects whereupon a message appears on the screen to
let you know and periodically you are brought up to date with your
situation.
After being wounded you can make your way to the "stream"
which meanders across the screen from east to west, or maybe it's
west to east. Whatever, the stream heals all wounds.
In spite of my description, the game does not represent the
quality of games that are capable of being produced for the
Spectrum. The graphics movement has obviously been
produced by a Basic program, so slow and jerky they reminded
me very much of very early ZX81 games.
After a very determined effort on my part, I found the game dull
and uninteresting.
Dull and uninteresting... The graphics movement has obviously been produced by a Basic program, so slow and jerky they reminded me very much of very early ZX81 games.
Screenshots
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