This machine code game comes complete with
an introduction using the Terminal Emulator
II and its own high-speed loader.
Documentation is adequate, if a little
confusing, consisting as it does of Extended
Basic instructions and a short addendum for
the Mini-Memory.
The game is confusing, too, throwing you in
the deep end. The aim is to guide Kippy
around a grid, using either the keyboard or
the joysticks, in an attempt to cage up to
six monsters, using Poofers (No, not
poofters!).
I don't know what they are either. They
appear to be some kind of time-bomb,
counting down from eight to one on screen
and then going POOF.
When Kippy walks on the grid, he lights
up dots, across which the monsters cannot
pass of their own volition, although they
can push one another across. The restrictive
powers of these dots wane though, so beware.
The game ends when Kippy has been caught
by the monsters five times.