I am pleased to see the re-release of several adventures
that richly deserve the title "classic". Kingdom Of Hamil was
first issued about four years ago, but has been virtually
unobtainable for the past two.
Topologika presents its adventures in excellent packaging,
and there's a helpful booklet by Peter (Philosopher's Quest)
Killworth on how to play adventure games which will prove
invaluable for beginners. A cleverly designed hint sheet
works in conjunction with the Help feature on the disc.
If after all that you are still unable to proceed, write to
Topologika enclosing a SAE and you will receive a personal
reply.
You will find dire warning about attempting to copy the
original disc but get clear step-by-step instructions on
preparing a disc to play from.
"Hamil is a land of sorcery and romance, a place of
strange but loyal beings, of immense fountains, with a castle
and a museum full of bizarre antiquities which only the king
can put to use..." runs the opening, and the game does not
disappoint.
To put you in the picture: You are the true, but dispossessed
king. Once kidnapped in infancy, you now set about to reclaim
your throne.
The opening descriptions are in elegant prose which is a
delight to read, together with a clear hint that you should
start by exploring the chapel rather than attempting to do
outside.
It reads: "You are at the western end of a primitive stone
chapel. Light streams in through the windows which are set
high above your reach in the entirely featureless walls of
the building. A plain arch leads northwards to the world outside
which, as you know from experience, is extremely hostile."
Anyone who tries to go north after that is just plain daft.
The parser has been updated from the original release to
permit the input of the TAKE EVERYTHING variety, together with
exceptions and exclusions. EXAMINE is redundant, since the
location descriptions contain all the information that an
adventurer needs.
The first puzzle - how to leave the chapel - is straightforward,
and the next teaser involves a little decoding to obtain
the password to enter the next chaining puzzle which also
involves a vampire.
As is to be expected from here on the complexity escalates
with the first maze mainfesting itself to the thunderous noise
of rock slides. I am not a noted fan of mazes, but the one
here which contains the hungry T. Rex certainly kept my
adrenalin flowing.
Making a careful map of this game is essential, and you
can expect to expire frequently at various points in your
quest. Luckily there is a Save facility.
I was delighted to see this package and recommend it
unreservedly. Master owners please note that it is compatible.
I was delighted to see this package and recommend it unreservedly... Making a careful map of this game is essential, and you can expect to expire frequently at various points in your quest.
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