Yet another version of Donkey Kong for the Commodore 64, but I
found this one nicely fills a gap in the "Kong market". The game
has a slightly unusual screen layout and is quite easy to play on
level 1 but rather hard on level 9.
Comparing it with other versions, Anirog's is far superior but
requires quite a lot of skill and practice and Interceptor's is
inferior and harder to control.
The first screen comprises of getting past barrels and working
your way to the top. Screen two is a set of conveyor belts on
which you must travel. The third screen is a complex set of gaps
in the floor through which you must jump and moving girders to
hold onto. In the final screen, you must collect the supports
holding up the platforms. On doing this there's a nice display
of collapsing platforms. You now go back to the start but the speed
is faster.
Quite a few inaccurate things happen, such as barrels moving up
ladders or over mid-air. These can be quite annoying as there is
neither a pattern nor rules in play that the computer sticks to.
A quite good version, but overpriced compared with Anirog's version.
Scores
Commodore 64 Version
Instructions
50%
Playability
85%
Graphics
80%
Value For Money
65%
Overall
70%
Summary
A quite good version, but overpriced compared with Anirog's version of Kong.
Screenshots
Logout
Are you sure you want to logout?
Create Auction
If you auction an item, it will no longer show in the regular shop section of the site.