In the first game, you control John, who goes jogging every
morning. He wants to win the big race next week. A rival, however,
is trying to interfere. He digs holes in the road, drops apples in
his path, and uncages a very unfriendly crow.
You will be pleasantly surprised when you run this game. John is a
brightly coloured, well-defined character and, as he waves his arms and
legs, background scrolls to give the impression of movement. You can make
him run, stop and, somehow, go up and down!
In Sidewinder, half of the screen is the sky and bottom half
is the instrument panel. The sky has dozens of dots - enemy helicopters,
jet planes, prop planes. You have to destroy as many of them as you can
using your sidewinder missiles before your fuel runs out. Of course,
before this happens you must land.
Although both these are written in Basic, they feature good graphics and
sound. They're obviously not as sophisticated as cartridge games,
but represent good value for money.