Oh my Cod! Terror is stalking the icy darkness of the ocean deeps! The evil Dr Maybe is the culprit behind terrorist acts such as capturing innocent lobsters, molesting mermaids (?!) and corrupting the seas with toxic waste! Such evil can only be destroyed once and for all by a real hero. Enter James Pond - underwater agent (code number: double-bubble seven).
The player adopts the mantle of the eponymous Mr Pond at the beginning of twelve missions' worth of sub-aqua frolics. The heroic haddock's tasks are many and varied. In one mission he may be saving the ocean bed from a slow, agonising death by plugging up leaking oil tankers with sponges (?). In another he has to rescue seals from the clutches of Dr Maybe's Eskimo-dwarf henchmen. Luckily, Pond is licensed to bubble, and capturing enemies in bubbles makes them vulnerable to Pond's trained fins.
In the course of a mission, Pond get his fins on some of the most advanced fish-like goodies available in the world. Fairy wands make our hero invincile, bubble-gum will bubble all the enemies on screen at once and a heart will give Pond another life. Different coloured starfish also endow Mr Pond with supernatural marine abilities such as increased bubble-power and super-speed.
Dr Maybe has amassed his forces for an all-out, final assault - and only James Pond can save the day (and presumably, the ocean).
Crikey! My eyes had to be stuck back into their sockets when I first caught sight of the brilliant graphics and supersmooth scrolling that James Pond has to offer!
From the super-cute sprites through to the brilliant scenery (check out Pond's underwater home!), everything is a graphical feast to behold! The playability's fab as well, with plenty of different missions to keep you going (with groanworthy titles as well - a View to a Spill is my fave!), and even stacks of hidden bonuses and rooms to find.
This is a brilliant arcade adventure with loads of laffs guaranteed. Go on, dive in!