An interesting mixture of chemistry and biology. Choose from
name, symbol, atomic weight, group and form, of an element;
from name, habitat, movement, structure, saprophyte/parasite
or invertebrate animals from the database.
The computer searches for any entry which satisfies the
conditions you specified. It works quickly and the results
are printed to the screen, though output to a printer would have
been useful.
The other two programs are based on an adventure format, and look
identical. Not a good motivational point. In one you have to
protect a 'bug' whilst wandering round Mystery Mansion. Each room has
different conditions, and the action you take to protect the
bug determines whether it lives or dies. Similarly, the selection of
objects found is determined by scientific knowledge.
The final program deals with your attempt to pollinate a plant
and, here again, your knowledge will help you and you move
through the house.
The trouble with using a game concept is that it immediately
draws comparison with a game in presentation terms. This just
doesn't stand up.