This is one of those games where the screen is divided into a grid, and you move your craft along the interesting lines. You are being pursued by six alien ships, who attempt to rob you of one of your five lives by colliding with you.
Your task is to avoid the opposition, and fire along the tracks to destroy them. Once you've cleared all six ships from the screen you move on to the next level.
There is no difference between the levels apart from the speed of the action. The game starts agonizingly slowly, but gets very fast indeed the longer you manage to stay alive.
Unfortunately the need for quick reflexes makes the choice of control keys unacceptable. ← for left, 'Del' for right, 'I' for down, and 'Home' for up means you're better off with a joystick. If you don't have one you should think twice before buying.
Hunter has no graphic attraction whatsoever, and the sound is pretty elementary too. However, the aliens develop some impressive tactical skills at the higher levels of play, and hunting them down becomes a real challenge.
Hunter doesn't really have much to offer, but if you don't mind the simplicity of the game, you may find it quite absorbing.
I can't help feeling that more use could have been made of the Commodore 64's potential to improve this game.