Computer Gamer


How to Be A Hero

Publisher: Mastertronic Added Dimension
Machine: Spectrum 48K/128K/+2

 
Published in Computer Gamer #26

How To Be A Hero

So you think you're a hero? Well, I've got news for you. Just because you've saved the earth countless times doesn't mean you're a *real* hero. For those who dispute this, here's three challenges to test how much bottle you've got - each game features an easy way out for bottlers.

The three games are actually Gauntlet/Strom-style games in which you must explore rooms packed full of nasties, find 24 pieces of whatever you're looking for, collect other treasures *and* supplies to keep you going, or you can head straight for the exit.

In the first game you discovered an ancient Egyptian tomb and shut yourself in! To get out you have to find keys to match seven different types of doors, ward off the nasties that swarm around you *and* fight your way to the exit. If you want to try for *real* hero status you also have to collect the 24 pieces of an ancient tablet for the museum you work for.

How To Be A Hero

In game two you are in a space station collecting door passes and 24 pieces of a circuit board and parts of an important document. In game three you're an army officer exploring a mutant city after the holocaust.

During all three your energy is displayed by two pineapples that are eaten away as you're attacked by the nasties and restored when you find food!

Three Gauntlet/Strom games for the price of one budget game. Can't be bad, eh?