Let's face it, we BBC adventurers
are becoming spoilt. There are so
many top class games about now that a new
adventure has to have quality
and imagination to grab the
attention.
And so, having loaded A&F's
Horror Castle, and sat down in
front of the TV set, I was a bit
disappointed at first.
"Your objective is to release a
beautiful princess ..." What,
another one? These days, you
can't move inside the average
castle without tripping over
imprisoned princesses.
There seem to be an awful lot
of them about - or could it be
just one terribly unlucky girl?
No matter. On with the game.
My second disappointment
came almost immediately.
Text-only adventures are greatly
enhanced by imaginative de
scriptions of the locations.
The initial set-up in Horror
Castle is this: "You are at a dead
end". Hardly deathless prose.
By now I was expecting a
pretty poor game, and was ready
to reach the poison pen.
But an hour later I realised I
was well in to the game and
enjoying it.
Although it isn't a very long
game, nor a particularly difficult
one, there are enough puzzles to
intrigue even the most seasoned
campaigner.
The HELP and EXAMINE
commands are useful, and
there's a nice little twist at the
end, just when you think you're
cantering home.
Admittedly there are a few
spelling mistakes that impart a
vaguely amateurish feel, but
overall, it's well put together,
and good fun.
Not a great game, but a good
one, and ideal for the
inexperienced adventurer.