Home Computing Weekly


Holdfast

Author: D.C.
Publisher: Kuma Computers
Machine: Amstrad CPC464

 
Published in Home Computing Weekly #79

This is one of those rule a planet simulations taken into a slightly different context. Here you are in the centre of a civil disagreement, trying to organise a peaceful resistance to the government of the day. This makes the program that much more interesting than the usual type of dictator games.

The game is played out in text only, with a most attractive range of colour and typefaces. There is sound, when new information becomes available, and a readout of the current support that you have in both village and government. I don't know whether it's me or not, but I can't get them to make any concessions at all. They spend most of their time sending in the police to arrest my helpers.

There is a range of options and messages but the game can be repetitive if you play it a number of times one after another. The worst feature is that you get no warning whatsoever of your fellow villagers deciding to give up the struggle. The game just ends.

A good, non-violent, thinking game of moderate interest.

D.C.

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