Zzap


Heroes Of The Lance

Publisher: Kixx
Machine: Commodore 64/128

 
Published in Zzap #79

Heroes Of The Lance

SSI's attempt to combine hack 'n slay action and RPG, Heroes falls flat on this face between two stools. The game involves guiding a party of eight adventurers in the quest to recover the Disks of Mishkail from a dragon's lair. A menu allows you to switch between characters, pick up and use objects, and cast magic spells.

Although the C64 game was never reviewed, it plays much the same as the Amiga version, which didn't quite hack it in Issue 47, collecting a measly 40%. Gordo commented: "Combat mode is about as easy as kissing a porcupine and the magic isn't interesting enough." ati found the combat controls "far too awkward for it to be a hot action 'cut their 'orrible 'eads off' slash-'em-up - and there just aren't enough options to make the D&D interesting."

If you want a true RPG, try some of the other SSI AD&D titles; if you want a hack-'em-up, there are plenty better than this hotchpotch.