Sinclair User


Havoc

Author: Richard Price
Publisher: Dynavision
Machine: Spectrum 48K

 
Published in Sinclair User #35

Havoc

Havoc may well have been wonderful on the CBM 64 but the Spectrum version, far from being stunningly realistic as advertised, is just stunningly shoddy.

The game takes the Zaxxon format and you must pilot your intercepter over walls and through groups of pillars and other obstacles. The aim is to shoot down incoming cruise missiles and get fuel along the way by blowing up fuel dumps.

Given the current state of the art the graphics are dreadful - there is little use of colour and the scrolling landscape flickers and jerks along. The plane and the missiles look more like doodles and become almost invisible when they pass across bits of skyscraper in similar shades. There is no detail in the general design and the whole program has the air of a rushed job.

Dynavision should wake up and realise that Spectrum owners now expect a lot more for their money and won't be palmed off with this abysmal rehash of a famous game. Serve with chestnut stuffing and cranberry sauce.

Richard Price

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