Home Computing Weekly


Harvester

Publisher: Pixel Productions
Machine: Commodore Vic 20

 
Published in Home Computing Weekly #3

Strategy rather than quick reactions is what is needed for Harvester. Two, three or four people can play. Each takes it in turn to move in any direction across the 15 x 22 grid of boosterspice plants, collecting a point for each one reaped.

On reaching the edge of the grid or a square that has already been reaped, the player stops, and the next one moves. As the game goes on, it gets harder and harder to move until one player gets stuck. This player loses the round and all their score, while the others move their score on to the next round.

I assume memory limitations are the reason why the program does not check that players move in turn - and why however many players are taking part, there are always four harvesters shown on the grid. Nevertheless an enjoyable, simple but lasting game.

Brainstorm is basically a variation of the old logic problem about how to get a number of peo-ple and animals across a river in a small rowing boat with a weight limit. Once you remember, look up, work out or are told the solution, the game is of no further interest.