Computer Gamer


Gun Law

Categories: Review: Software
Publisher: Mastertronic
Machine: Atari 800XL/130XE

 
Published in Computer Gamer #24

Gun Law

The game starts at the end of four months spent fighting aliens, when you find yourself left to battle it out alone - everyone else is dead or gone - in a cut-down Commando/Who Dares Wins clone of a game.

You escaped from the attack on the weapon store and are left with a single machine gun and five levels of alien defences to battle with.

Each level consists of a series of scrolling screens of trees, rocks, houses and fences - which give cover from alien fire. Unfortunately, hiding doesn't work as more and more human-shaped aliens appear on screen, sometimes as many as six!

You can fire your gun and move in only four directions, which usually means that you have to walk in front of an alien to have any chance of shooting him, which is, of course, extremely hazardous.

The game has the atmosphere, gameplay and graphics of Commando - but a poor man's version. A machine with the capabilities of the Atari surely deserves better than this!