Computer Gamer


Greyfell

Publisher: Starlight Software
Machine: Spectrum 48K/128K

 
Published in Computer Gamer #26

Greyfell

Norman is a cat. A very special cat. A cat with a mission. His friend, the great wizard Hitormis, has told him about the Orb of Life which can release the land of Greyfell from the grip of the evil Mauron. Your job is to help Norman do this.

Greyfell has obviously been inspired by games like Knight Lore and Fairlight and consists of 3D rooms packed full of Mauron's minions and cat-eating plants. Underneath the 3D display there are a series of icons which allow Norman to pick up and drop objects, select magical weapons (Norman's a talented cat!) and save a particular game should Norman lose his nine lives.

Most of the creatures Norman meets are out to kill him although there are a few helpful ones. Unfortunately, these good guys speak in coded speech bubbles (as in Movie) and you can only decipher their speech if you find the object they're looking for. Do this and you might get an important clue, or perhaps a useful object, to help you into your quest.

This game is a must for all arcade adventurers, although, be warned, the icons can be difficult to use when the pressure is on.