Home Computing Weekly


Gold Mine

Author: P.F.
Publisher: DK Tronics
Machine: Spectrum 16K

 
Published in Home Computing Weekly #20

Starting at the pithead of a gold mine, you must ascend and descend the mineshaft and dig for gold in the hope of striking it rich.

Barring the way to wealth are hard rock, streams, rock falls, or simply fatigue. Go too far and you won't be able to get back, collect too much gold and you'll be too heavy for the hoist to lift you.

If you manage to get your booty back to the mine buildings, you can re-equip and start out again - by handing some of the gold over.

Reasonable but not spectacular graphics - I like the way the miner puts up pit props as he proceeds.

There are four levels of difficulty, and a nice touch is that you can define your own keys. There's an introduction to the game on one side of the tape, with the game on the reverse.

P.F.

Other Spectrum 16K Game Reviews By P.F.


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  • Slippery Sid Front Cover
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  • Invisible Man Front Cover
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  • Cyber Rats Front Cover
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  • Galakzions Front Cover
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  • Labyrinth Front Cover
    Labyrinth
  • Muncher! Front Cover
    Muncher!
  • Map Of U.K. Front Cover
    Map Of U.K.
  • Backgammon Front Cover
    Backgammon
  • Panic Front Cover
    Panic