C&VG


Go To Hell

Categories: Review: Software
Publisher: Triple Six
Machine: Spectrum 48K

 
Published in Computer & Video Games #47

Go To Hell

The blurb for this game says it's unbelievably difficult. Well, that's true. It also says the game "will tax almost every reflex you ever imagined you had". It only taxed my patience.

The basic idea is to save your best friend from Hell by collecting the power from seven crosses and confronting the Devil in his lair. You have to explore 50 "hellish" screens complete with some tacky graphics of heads being sawn in two by giant saws, damned souls being stretched on racks and other pretty juvenile "horrifying visions" of that nature.

The graphics are crude and the sound is even worse. I found it difficult to play and ended up wondering why I was bothering.

The best thing about this game - apart from the packaging - is the animated intro screen showing an evil looking monk who blinks at you.

If Go To Hell is an attempt at producing a "controversial" game that your mother wouldn't like, then it fails. Even bad taste software has to have style. At least you know where to send it!