Crash


Ghosts 'N Goblins

Categories: Review: Software
Publisher: Encore
Machine: Spectrum 48K/128K/+2/+3

 
Published in Crash #70

Ghosts 'N Goblins

Another arcade conversion of yesteryear, Ghosts 'N Goblins pounds back on re-release. The game's still a fun bash-'em-up today and is all about a gallant knight who tries to rescue a fair maiden. The silly girl has gone and got herself caught by the evil overlord, and now you must help Mr. Knight (Didn't he have a car called Kit?) in his quest.

Various types of ghosts and goblins must be sliced with a sword, or jumped over if you are a bit chicken, as well as some rather larger beasties that take a bit more pounding before they let you past. The game splits into several levels, each with a different layout and new problems of the player. The ghostly graphics are split into monochrome blocks, but are well defined and cartoon style, so this doesn't spoil the action.

If the knight gets hit by a ghosty, he doesn't automatically die: first of all, his armour is knocked off and he has to go around in his undergarments (Oo-er!) but hit again and he dissolves to a pile of bones.

The few sound effects in the game aren't much and there is no tune but the addictiveness makes up for this. If you're looking for a cheap game packed with playability and challenging problems, Ghosts 'N Goblins is here.

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