Your Sinclair


Ghostbusters II

Author: Rich Pelley
Publisher: The Hit Squad
Machine: Spectrum 48K/128K/+2/+3

 
Published in Your Sinclair #68

Ghostbusters II

Right then. Let's be short, sweet and to the point (as the Vicar said to the old lady). Here are the bad points about Ghosthusters 2. Firstly, it's a multiload, in that excruciatingly irritating way that has you rewinding and loading the level in again every time you've used up your three lives, even if you only died on the first level. Secondly, it's rather repetitive and not helped by the fact that there are only three levels to the game - swinging down a shaft shooting ghosts, protecting a walking Statue of Liberty from ghosts (you have to have seen the film) and another bit where you probably have to shoot some more ghosts or something (although it's apparently rubbish anyway).

As for the good points, well, it follows the film faithfully, with some natty scene setting stills and pretty decent graphics which help to hide the thin gameplay.

So let's just re-cap. Ghostbusters 2 looks nice and follows the film, but it's a slightly limiting, boring and repetitive multiload. Or in other words, a bit of a completely average film tie-in really.

Rich Pelley

Other Spectrum 48K/128K/+2/+3 Game Reviews By Rich Pelley


  • Multimixx 5 Front Cover
    Multimixx 5
  • Beverly Hills Cop Front Cover
    Beverly Hills Cop
  • Terminator 2: Judgment Day Front Cover
    Terminator 2: Judgment Day
  • Turbo Cup Challenge Front Cover
    Turbo Cup Challenge
  • Hong Kong Phooey Front Cover
    Hong Kong Phooey
  • Dragon Spirit Front Cover
    Dragon Spirit
  • Italy 1990 Front Cover
    Italy 1990
  • Hostages Front Cover
    Hostages
  • Ruff And Reddy In The Space Adventure Front Cover
    Ruff And Reddy In The Space Adventure
  • U.N. Squadron Front Cover
    U.N. Squadron