Computer Gamer


Ghost Hunters

Categories: Review: Software
Publisher: Codemasters
Machine: Spectrum 48K/128K

 
Published in Computer Gamer #27

Ghost Hunters

It all started when Professor Twilight offered a reward to anyone who could clear Nightmare Mansion of its spooks and ghouls. Of course, Chuck Studbuckle took up the challenge. That was three days ago and he hasn't been seen since. Now you, Brad Studbuckle, have to go into this house of horrors to find your brother.

You enter the house through the front door and start looking for Chuck, confident that you can fry and spooks with your sub-compact anti-matter phantom splatter. Unfortunately, nothing has prepared you for the horrors that lie ahead. Skeletons and vampires rise from the floor in front of you, hands appear to grab you and ghosts and deadly spiders block your path. You can blast them with your splatter gun but you have to be quick as their evil presence drains your energy.

The gunsight can be controlled either by moving the joystick with the button pressed or by a second player who can splat the spooks while you find your way through the lifts and platforms that lead to flashing objects. These objects are vital as they activate other lifts that will let you explore more of the house and maybe even find your brother.

Ghost Hunters is a great game that just oozes atmosphere from the cleverly animated monsters to David Whittaker's eerie music. It's another platform game, but it's original and atmospheric enough to capture the imagination.

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