This is the sort of tape that appears early in the life of every home computer - a collection of simple games that are not considered commercial enough to be sold on their own. Sector 7's Gamespack is a typical example: a 3D maze program, a Bomber game, noughts and crosses, a maths test, a Snake-type game, a blast-the-invading-aliens game, and an extremely simple version of Pacman.
There's not a lot to be said about a selection like this - none of the programs are exactly complex. I also found the odd bug that had slipped through - as in Obstruction, the Snake-type game, where the program crashed on occasions when the snake's trail hit the border of the screen. The keyboard went completely dead and the program had to be reloaded!
Of the seven games here, I must admit that I found Laser quite compulsive. In this, a saucer attacks your ground station, and you have to destroy the missiles it fires at you. It moves closer with each attack, and can be destroyed if you have managed to zap enough of its missiles without using up all your available energy.
Of the other games, Maths Test would be good for a young child to practise arithmetic - after a correct answer the player has the opportunity to play a simple Space Invaders game.
I suppose this selection would be suitable for giving to a very young child at the same time as he or she gets their first computer - but most kids are familiar with computers nowadays, and are likely to demand something considerably more complex that shows off the Oric's features to better advantage.
The one thing that puzzles me is just why Sector 7 decided to market this selection for the 48K machine alone.
None of the programs are so complex that they couldn't have been fitted into 16K, so why restrict the potential market? Seems a bit dumb to me.