Funhouse (Pacific) Review | Home Computing Weekly - Everygamegoing

Home Computing Weekly

By Pacific
Spectrum 48K/128K

Published in Home Computing Weekly #96

This is a partially illustrated adventure set in a deserted fairground. Aliens have crash-landed, and hold the neighbouring town hostage. Your task is to seek out the Brain and destroy it, but of course, you must collect certain objects like a two part protective mask. Needless to say, there are evil guardians to contend with.

I rather liked this. The screen layout is attractive, with a redesigned character set and decorative borders of sensible colours. The illustrations are well done, and held in RAM rather than drawn. As a result, they appear quickly. The input interpreter seems versatile, accepting several single letter commands, but handles longer inputs rapidly. It can keep up with quick typists too!

The plot is a pleasant change from the traditional dungeons and dragons, and allows the novice adventurer to get started before killing him off! Perhaps pleasant is the wrong word. An almost oppressive air of evil and malevolence hangs over the scene, aided by strange sights and graphic descriptions.

Well-executed (!), novel, interesting and good value, this should appeal to adventurers.