C&VG


Frank 'N Stein

Publisher: PSS
Machine: Spectrum 48K

 
Published in Computer & Video Games #37

Frank 'N Stein

Despite the name, the hero of this game is not a Jewish butcher.

Professor F N Stein has to build his monster, just like in the film.

You play the part of the professor and have to travel round the screen collecting the parts of the body which then go to make up the monster.

Frank N Stein

The game is set in the professor's lab in the Black Forest in 1984. There are fifty different screens, each of which is more complicated than the previous one.

Movement is very like Manic Miner, but there again so are most Spectrum climbing games.

As you travel round the screen, you have to pick up the parts of the monster in the correct order, otherwise they will not be counted. This often means going past a piece and coming back to it later on. As you pick up a piece, it will position itself in the right place in the body.

When the monster is complete, you move back to the top of the screen and throw the switch which brings him to life. The amount of energy which he will have depends on how long it took you to complete the screen.

Whoever designed the aliens for this game seems to have had a similar sense of humour to Matthew Smith, who's quite big in games design!

You are hindered in performing your surgery by snails, bats, slippery ice, man-eating pumpkins, slime, springs and much more. The man-eating pumpkin refers to deadly veg, and not to men eating their dinner while you're trying to play the game.

This is a good climbing game for the 48K Spectrum. The graphics and movement routines are smooth and sound effects only help the game. It's not easy, but it's well worth the money.