Big K


Frak

Publisher: Aardvark
Machine: BBC Model B

 
Published in Big K #6

Frak

I sit here with a new game in my hand. A small, rather unimpressive gold package, with what looks like a kangaroo on the front. On the back is inscribed the immortal legend, "probably the finest graphics ever programmed into a game on the BBC". Oh yeah? And how many times have we heard that before?

Hang about... *Hang about*! These really *are* the finest graphics ever seen in a BBC game!

Traditional block characters make a hasty departure via the window, enter stage right a new generation of cartoon-type characters, with an almost filmic quality about them. The secret is Mode 1 hi-res graphics - more detail than the usual Mode 2 rubbish.

Frak!

Mind you, the author's a nutter. Trogs with yo-yos signals white coats' time for me.

The trog is the central character. He runs up and down ladders and jumps onto platforms, Donkey Kong style, avoiding balls and daggers thrown by an unseen hand.

It's really something to see. The trog is Disney-like in character. He scuttles around the screen with his hands clasped behind his back to disguise his secret weapon - a... er... yo-yo? - which he uses to great effect against his attackers.

This could set a new standard in BBC graphics. If you see it, buy it.