The game is based around 4x10 grid of squares. Under
the squares lie simple coloured sketches (e.g.
ghosts and puppets) which are accompanied by pleasant
well-constructed short tunes such as Ghostbusters and
Puppet On A String).
On my pre-release copy of the game, the only
instructions given were for keyboard control of the
pointer arrow which is used for square selection.
Hopefully the end product will be more information
as it took me about half an hour to work out exactly
what was going on.
I eventually ascertained that the idea of the game
is to guess the identity of a five letter word that
is hidden beneath the grid. The game is based on
the old "Matching Pairs" game and is played by either
one or two players. The mystery word is gradually
revealed as the squares matched. There are two
wildcards that can be matched with any picture to
make a pair. If a player fails to make a match, the
pictures disappear and therefore a good memory is
essential. At the bottom of the screen, a running
score is kept of players' progress. The first player
to guess correctly is greeted with the tune
Congratulations and "Ok punk, you got it!"
The concept of the game is quite clever, playability
however, could have been improved had a joysticks
option been provided, as it is always awkward for
two people to use the keyboard at the same time.
Unfortunately, I did find after a while, that use of
the same pictures and tunes every game began to wear
a bit thin and consequently the novelty soon wore
off.
To sum up, Flip is a nice idea but not very
addictive and is the sort of game which is played
for a couple of days and then forgotten. It may
prove most popular with children of primary school
age and maybe this is the direction any marketing
should be aimed. The game does have educational
value as it requires good sight, sound and memory
co-ordination.