God, what a racket. The music sounds as if it's being played on highly stressed cat gut by a manic Chinaman. It's as nice as ice cream on a dental cavity.
At least the sound can be turned off which more than could be said for the fire button. Continual blasting is the order of the day. Although I'm not sure if that's supposed to happen all the time.
Firetrack is a shoot-'em-up which first saw the light of day on the BBC Model B. To look at, it's very similar to Uridium and the many other games of that ilk.
The game is set in the 22nd Century where "Pirate Industrials" have gained control of the world in an asteroid belt and declared independence from earth. Earth battles back with attacks on their trading route - the "Firetrack".
Piloting your craft, you must destroy the power plants, locate and destroy the mysterious power which is situated somewhere in the asteroid belt.
The asteroid belts are viewed from above as your fighter flies over it. The continual firing does allow you to concentrate on flying skills.
In fact, a lot of the aliens just seem to fly straight into your path. Just as well because the fighter is fairly sluggish in its handling.
The shoot-'em-up formula is overused nowadays and Firetrack really has nothing different about to lift it out of the mould.
It's all very run of the mill. And it's not particularly good value.