Total Game Boy
28th November 1999
Categories: Review: Software
Publisher: Sunsoft
Machine: Game Boy
Published in Total Game Boy Issue 01
Final Fantasy Adventure
The "Final Fantasy" games are one of the longest running, and certainly the largest, series of role-playing games (RPGs). The first (not surprisingly just called Final Fantasy) appeared on the Super NES several years ago, and the collection has been going from strength to strength. The seventh won countless awards and accolades, and last month the first Game Boy version re-emerged on the shelves.
When you've got a pedigree as long as Final Fantasy has, it comes as no shock to learn that Nintendo hasn't just converted and toned-down an existing console game. Final Fantasy Adventure is an entirely new, and Game Boy-only, role-playing game.
It's a classic story, a hidden shrine with mystical powers and some power-mad nutter who's out to rule the world. As with all good RPGs you play the unique role of 'the hero', the guy set to ruin the nutter's plan.
Most of the action is based in the world map, with interruptions provided by the occasional battle. Final Fantasy Adventure uses a pretty standard hack and slash combat style, with an optional menu allowing you to take time to select your actions, magic and which items to use. this does distract from the plot a little, with the earlier battles lasting several minutes as you try to build up your character. It's a bit of a flaw that you have to play a new game for at least a couple of hours before you can throw yourself into the storyline. Attempt to set off before you've got a decent character and you'll be taking an early bath - some of the 'boss'monsters seem to virtually impossible to beat!
Difficulty aside, Final Fantasy Adventure is a question of patience. If you don't mind spending days collecting gold, items and making your hero a real hard git before seeing any real adventuring, then this is an ideal game.
The graphics are pretty standard, but the sprites are surprisingly detailed and kinda cute! It's hardly a fast-paced game, so a lot of detail has been put into backgrounds and non-essential characters. The battle graphics are a lilttle on the sparse side, but some of the magic effects are pretty nifty.
Sound is limited to the occasional spot effect during battles, but the music is moody and atmosphere.
As an adventure which offers more depth and challenge than Link's Awakening, Final Fantasy Adventure is perfect, and offers exceptional value for money.