Home Computing Weekly


Escape From Arkaron

Author: D.M.
Publisher: Penguin
Machine: Spectrum 16K

 
Published in Home Computing Weekly #45

"Read the book, use the tape and take part in the adventure yourself!" says the smart sleeve of this book and game package from Puffin. It's part of the Korth Trilogy, a sci-fi series for young people, in which three young members of the Interplanetary Patrol take on the might of the Korth Empire.

The book has rather boring-looking line drawings and an uninspired text suitable for 10-11 year olds. I enjoy sci-fi, but I couldn't summon up enough interest to read the book all the way through.

My nine year old couldn't be bothered after the first page. He just wanted to play the games, of which there are three.

The Korth Trilogy 1: Escape from Arkaron

Testrun is a crude space flight simulator involving dodging meteors and setting speeds. Rather confusing util you get the hang of it, then it's boring.

Prisoner is a similarly crude maze game, and Raid is a simplified chess type strategy game.

All are principally in Basic and thus slow, are not error-trapped, so they can be brought to a confusing halt quite easily and are about the standard of magazine listings.

D.M.

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