Based on the book by Terry Jones, Erik the Viking, although published by Mosaic, has been programmed by Level 9. The adventure does not simply rehash the original but uses extracts from it to provide background and clues for a new saga.
Erik has settled down to become a prosperous farmer. While his sons go a-viking in the summers he prefers to sit by his hall fire and hear their tales. His contentment is short-lived and one day, as he snoozes under a tree out on his pastures, his farm is raided by strange creatures from the outlands. He wakes to find his family and wealth have been taken.
The game begins at this point and Erik's task is to get his ship and crew together and then head down the fjord to the open sea. Appalling danger and powerful magic await him.
The program is attractively presented and the location graphics are well made, giving a fair flavour of the period. They take a little time to draw but can be removed by entering 'words'. The scenario is imaginative and full of event. There are enchanters, goddesses, sea monsters and vicious enemies.
The puzzles appear to be quite complex, as we might expect from Level 9, and Erik's journey is full of choice and decision. Even setting off requires a lot of forward planning.
The interpreter does not seem to have suffered too badly from the space given over to graphics though there were times when it could have been more helpful. In general, though, Erik the Viking is entertaining, complex and very good to look at. Even with a few minor criticisms Level 9 games are well above the normal standard of most adventures and this one is no exception, a blend of heroic adventure and detective story.
Despite a few minor criticisms, Level 9 games are well above the normal standard of most adventures... This one is no exception, a blend of heroic adventure and detective story.
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