Enigma is an implementation of Black Box, a game for which
Waddington hold the copyright.
However, there may be no serious objection to this version,
for two reasons: Firstly, it was found necessary to use the
Waddington equipment in order to play the game sensibly, and it
was noted that there was an error in the way the rules were
worked.
The idea is that a number of objects are concealed within an
8 x 8 matrix, and their positions are found by shooting tracers
into the matrix at various points.
The objects may deflect, reflect or absorb the tracers, sending
them out of the matrix at unexpected points or not sending them out
at all.
The original game allowed up to five objects. Enigma allows
eight, which is too many for accurate deductions to be made. A
tracer might bounce around inside the matrix forever, given a
particular configuration.
The biggest fault, however, was that the results of each trial
with a tracer were lost, and had to be jotted down on paper or set
up on the Black Box board.
The latter was made more difficult because the numbering of
the box and the screen display was difficult.
The biggest fault, however, was that the results of each trial with a tracer were lost, and had to be jotted down on paper or set up on the Black Box board.
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