C&VG


Elidon

Publisher: Orpheus
Machine: Commodore 64

 
Published in Computer & Video Games #46

Elidon

When Elidon arrived for reviewing, I must admit that the thought of a game about fairies certainly seemed different.

On loading (about five minutes) the graphical treats started to unfold. Elidon has taken some while to research and the diligence by the writer reveals itself screen by screen.

Using the joystick or keyboard, you are able to select your options. The music accompanying the game is Grieg's Antra Dance.

Elidon

Looking at the visual aspects, you begin to wonder where the space was for the music in the available memory (Elidon uses about 60K).

The garland shown at the beginning needs seven magic flowers to complete it, and since there are 300 "rooms", the need for mapping will be obvious.

The animated fairy operates very well and a great degree of accuracy can be obtained, especially with the joystick or, in my instance, the joycard I used. Since the exists and entrances to the rooms need fine judgements, don't think that you can dispense with your skills.

The game is visually stunning, with the best graphics I have yet seen on the Commodore.