Zzap


Dugger
By Linel
Amiga 500

 
Published in Zzap #48

Dugger

Remember that Stoneage bloke? You know, the one with a sheep's head hairdo and one of them sledgehammer gadgies? Herbie Stone?

OK, now squeeze your mind really hard through about six time warps... nnurgggh! Right, now you should be back far enough to remember that very, very old coin-op, Dig Dug.

Put them together and you get a game all about digging tunnels and trying to destroy nasty aliens by dropping bricks on them or inflating them until they burst. And that's it.

Dugger

Blows yer mind, eg?

Gordo

Nice intro sequence, ever so nice presentation and music but they're left out one teensy weensy thing. How about a bit of gameplay, maybe?

I haven't seen a Dig Dug machine for oooh, at least four years, and I don't really think a game as old as that needed to be resurrected, especially not for the Amiga. Well, not unless you're a taxidermist anyway.

Dugger

If you've really got the urge to throw your money around, aim somewhere else.

Stu

Phwoar, eh? Another game which leaves steaming skid marks on the outer limits of technology, I don't think.

Haven't you seen lots of games like this - like Boulderdash maybe? Yup, me too, and I'd rather play them for two quid on the C64 than shell out 18 quid more for this.

Dugger

Not that it isn't any fun at all making Tarzan noises and blowing up parrots for a couple of hours - just very pricey. Too pricey, if you ask me.

Verdict

Presentation 70%
Involved cartoony introduction with digitised speech; two player game.

Graphics 45%
Bright, colourful sprites and backdrops, but the game doesn't exactly call for anything involved.

Dugger

Sound 60%
Plenty of neat in-game and introductory tunes with a few suitably silly sound effects.

Hookability 50%
Not hard to get into and quite good fun for a bit.

Lastability 25%
The incredibly repetitive gameplay has absolutely zero depth, so you won't be playing for hours on end.

Overall 31%
A very basic game design which should have gone out with the Ark.