Personal Computer Games


Doomsday Castle

Categories: Review: Software
Author: CA
Publisher: Fantasy
Machine: Spectrum 48K

 
Published in Personal Computer Games #5

Doomsday Castle

This is a direct follow-up to Pyramid, an excellent game in which you had to battle through a long succession of rooms each containing different aliens.

Doomsday Castle features the same hero Ziggy complete with his trusty shielded space module. And once again you have to make your way through many rooms and passages on a quest of daunting complexity.

You're searching for six ancient stones which you need to escape from the castle. They're located somewhere in a huge labyrinth of 25 halls and 49 passages.

Doomsday Castle

It would literally take hours to work your way right through the castle because you have to shoot your way out of each hall in a complicated way which requires destroying huge numbers of alien Urks as well.

But will you have the tenacity to keep at it? Unlike Pyramid, this game is not particularly compelling, because although there are plenty of different types of Urk, the action in each hall is basically the same.

But I must admit that the climax, if anyone ever gets there, sounds pretty exciting. Apparently anyone finding and entering the exit chamber with all six stones would spark off a chain reaction which leaves him just a few seconds to escape.

But I'm not prepared to invest several months in nondescript action for the sake of a few seconds thrill.

CA

Other Reviews Of Doomsday Castle For The Spectrum 48K


Doomsday Castle (Fantasy)
A review by (Crash)

Doomsday Castle (Fantasy)
A review by N.W. (Home Computing Weekly)

Doomsday Castle (Fantasy)
A review by Mark Stoneman (ZX Computing)

Doomsday Castle (Fantasy)
A review

Doomsday Castle (Fantasy)
A review

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