Home Computing Weekly


Doomsday Castle

Author: N.W.
Publisher: Fantasy
Machine: Spectrum 48K

 
Published in Home Computing Weekly #58

The scenario is a little odd because you are exploring a fantasy castle using something like a space capsule. This slightly spoils the usual illusion, but not much because this is an excellent attempt to turn an adventure into an arcade-style game.

You must explore the castle in your capsule, seeking to restore the six lost elven stones. The castle consists of 25 main chambers connected by 49 corridors. Each is infested with monsters with quaint and frightening names like Urks, Googly birds and Garthrogs. Each has its own pattern of behaviour and the result is a linked arcade game of 74 screens in which the player has some choice over which screen he or she will play, providing the castle has already been explored. This, of course, is not easy.

Graphics are excellent. The game is compulsive, varied, entertaining, well-balanced, well designed and has a pause feature for when things become too much. I particularly like (=hate) the way the Googly bird will suddenly wake and send deadly thread bouncing around. Highly recommended.

N.W.

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