Big K


Di-Lithium Lift

Publisher: Hewson Consultants
Machine: Spectrum 16K

 
Published in Big K #3

Di-Lithium Lift

Sounds very scientific. But, like Ocean's rather more playable Transversion, this swipes the design idea of Gridrunner and adds different mechanics.

Ignoring the low-budget Moorcock-style synopsis that adorns one of Hewson's usual awful packages, your fingers control a small fellow who zips over a variety of patterned grids collecting crystals and (you hope) dodging the droid cannons that guess your next move with alarming accuracy.

In fact, so astute is the opposition here that it took superhuman efforts to get to even the second screen. Not only are there some weird fluctations in speed, there's a time limit on each of four brutish and short lives.

Bland graphics offer a functional display. The flashing bonus crystal are almost impossible to score off, and the whole game - playable really only with a joystick - is very difficult, offering little incentive to become more expert.

Addictive in a pointless way. Piffling sound and a hall of fame are minor extras.