Are you tired of being pushed into the role of super hero, you
know the "one man against an entire alien invasion" scenario?
Does your ego shrink as yet another burst of laser fire
shrivels your main weapon? Well perhaps Deathstar from
Superior Software is for you.
The basic plot remains the same, but there are no reckless
acts of heroism here. You are the pilot of a space ship that
traverses a colourful scene, in the early stages shooting
harmless asteroids.
Your task is to mine and collect a full load of 24 crystals
that are discharged from the asteroids.
Two types of lesser aliens hinder you in this task -workers
who steal your mined crystals and warriors who take the odd
pot shot at you.
Eventually the arch villain of the hour, the Deathstar,
assembles itself and - this is the unheroic bit - you must run
away from it as fast as your little ion drives can carry you.
At the same time you must let loose your load of crystals, now
self-transformed into death bombs, until hopefully, piece by piece
the Deathstar is destroyed.
If you can accomplish this, you are transported via a bonus
screen to the next level, where the asteroids get fewer, the
workers and warriors are more numerous and intelligent, and
the Deathstar needs more bombs to kill it.
The game is a good conversion of a minor arcade hit. The
graphics involve the use of large, colourful sprites which, along
with the background, are smoothly animated.
Add to this some exciting sounds and you have as good a
copy of the original as Planetoid was of Defender.