Your Sinclair


Death Stalker

Publisher: Codemasters
Machine: Spectrum 48K/128K

 
Published in Your Sinclair #39

Death Stalker

This is disappointing, especially when you look at the real Spectrum screenshots (Code Masters is always pretty hot on that, of course). But the game is a little drab.

Death Stalker (no relation to John, I presume) is an arcade adventure set in the usual mystical world of ghoulies, spells and wizards, and it's up to you to find the losty key of darkness and descend to the deeper dungeons. Why? I hear you ask. Well, it's never madde entirely clear, or even touched on at all, but never mind - all you have to know is that the EVIL ORC MEN are bad, and prisoners, if set free, are good. As you slash around the monochrome screens, you occassionally pick things up, but more often die a lot. Why? I hear you ask again. (You're clearly in an interrogative mood today.) Because you can't see a bloody thing, that's why. The graphics are so poorly drawn that it's next to impossible to make anything out, unless you've got a really spanky monitor - in which case, what are you doing buying cheapie rubbish like this? Exactly. Next!