Danger Mouse In Double Trouble (Creative Sparks) Review | Sinclair User - Everygamegoing

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Danger Mouse In Double Trouble
By Creative Sparks
Spectrum 48K

Published in Sinclair User #33

Danger Mouse In Double Trouble


Penfold would certainly have approved of his rodent pal's adventures in Danger Mouse In Double Trouble, from Creative Sparks.

It is a simple tale of terror in which the evil Baron Greenback, the turtle who is always trying to land Danger and Penfold in the soup, decides to create an Android Dangermouse. There are three episodes, reminiscent of the television series, in which you have to get the terrible twosome through to the computerised robot factory.

The first screen shows Dangermouse in his aerocar under attack from robots which must be shot by musical notes. As each is shot the score increases and the display showing you and Greenback in a tug of war changes so that you are winning the struggle. Every robot which hits you makes the turtle give an extra pull, which takes you further from your goal.

The jungle scenario of screen two, in which you have to jump on a crocodile and avoid the big cats and monkeys, leads to the final confrontation. Here Dangermouse must extinguish all the lights in the power matrix to destroy his double while avoiding Penfold who is being chased by Nero.

The game should keep any ageing youngster entertained for hours and the only danger is that the real youngsters will not get a look-in.

Danger Mouse In Double Trouble would make a great Christmas present. We will certainly be asking Santa for future adventures starring the intrepid hero.

John Gilbert