A year or two ago sports games were all the rage: Track And
Field and Hyper Sports were in the arcades and, on home computers,
programs such as Daley Thompson's Decathlon were sweeping all
before them.
The follow-up to DTD, Daley Thompson's Supertest, has
now been released forthe BBC.
In common with other computer sports it features a series
of events - in this case eight. You must pass a qualifying
standard in the first to move to the next and so on. Each time
you fail to qualify you lose one of your three lives.
Because of memory limitations, offering a variety of sports
means loading the program in two stages. And if in either
stage you can't qualify in at least one of the first three events
you never see the fourth.
As its competitors - Olympic Decathlon, Hyper Sports, Micro
Olympics and Commonwealth Games - have been on sale for a while,
Supertest clearly needs to be something special. Unfortunately
this proves not to be the case.
After pressing Shift+Break you are presented with a nicely
drawn title page and an invitation to select day one or two.
The appropriate section then loads and after you enter your
initials the game begins.
My first impressions of the game were bad - poor
graphics, jerky movement and minimal sound are compounded by a
desperate lack of playability.
Second impressions - "my wrists hurt" - remained with me
every time I played. The absence of a pause facility means
that you have to play continuously, making the wrists ache
still more.
You control the central figure by continuously battering two
keys or waggling a joystick. Having seen this method used in
the other games I find it an unnecessary waste of a good
keyboard or joystick.
The grand-daddy of sports games, Summer Games on the
Commodore 64, requires not brute force but precise timing.
It seems a pity that more sports games have not followed this
idea.
Two small points niggled: Firstly, as a diving teacher I
found that the springboard diving "simulation" could hardly
have been less accurate.
Secondly, surely it's common sense to put a write-protect
tab on £13 worth of software?
Finely-detailed graphics, as seen in some of the
competing games, combined with a more civilised method of
control, would have resulted in a very enjoyable game.
Sadly, however, there will be no world records for
Supertest.
No world records for Super Test... It's a pity it hasn't followed the grand-daddy of sports games, Summer Games, which requires not brute force but precise timing.
Screenshots
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